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Credit: Saskia Keller, National Wildlife Health Center.

Photo of someone swabbing a Dekay's brown snake

You've decided to do an intervention. What do you want to do?

Option 1: If you’ve already tested a way to kill the fungus, use it to treat infected snakes found in the wild.

Time Cost: 6 weeks/ticks

Monetary Cost: $200,000

Charisma Effect: Unknown

Credit: Government of Canada

Option 2:  If you’ve already tested a way to kill the fungus, use it to sterilize environments where infected snakes have been found.

Time Cost: 4 Weeks/Ticks

Monetary Cost: $100,000

Charisma Effect: Unknown

Option 3: If you’ve already developed a vaccine, start using it to reduce wild snake susceptibility.

Time Cost: 6 Weeks/Ticks

Monetary Cost: $200,000

Charisma Effect: Unknown

Option 4: Selectively cull infected snakes to try to prevent them from spreading the fungus.

Time Cost: 6 Weeks/Ticks

Monetary Cost: $100,000

Charisma Effect: Unknown

Option 5: Cull snakes to try to reduce population densities below the invasion threshold for the fungus.

Time Cost: 4 Weeks/Ticks

Monetary Cost: $50,000

Charisma Effect: Unknown

Option 6: If you have evidence to suggest that the pet trade could be spreading this pathogen, write emergency legislation to ban trade and transportation of snakes in the United States .

Time Cost: 4 Weeks/Ticks

Monetary Cost: $10,000

Charisma Effect: Unknown

Option 7: If you have evidence to suggest that the pet trade could be spreading this pathogen, make a public service announcement to try to reduce pathogen spread via the pet trade.

Time Cost: 2 Weeks/Ticks

Monetary Cost: $2,000

Charisma Effect: Unknown

Option 8: Just kidding, you want to apply for more money instead of doing an intervention.

Time Cost: 4 Weeks/Ticks

Monetary Cost: $0

Charisma Effect: Unknown

Option 9: Just kidding, you want to do more research before doing an intervention.

Time Cost: Depends on what kind of research you decide to do

Monetary Cost: Depends on what kind of research you decide to do

Charisma Effect: Unknown

Option 10: Do nothing, either because you think this is a good idea or because you ran out of resources.

Time Cost: 12 Weeks/Ticks

Monetary Cost: $0

Charisma Effect: Unknown

Educational games increase student engagement and learning. This game was created by S. Hopkins, PhD and is free to adapt and use. The corresponding NetLogo model and student worksheet are available on QUBESHub at http://dx.doi.org/10.25334/1XBQ-M835

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